Map Design Advice - Risk vs Reward | 23 Jul, 2012 |
Lexino | (1 comments, 2600 views) |
Risk vs Reward CliffyB (Epic Games game designer) famously said "Put desirable things in a dangerous or exposed spot" I am going to use my melee map Agamemnon as an example. In that map I placed 4 railgun platforms in hard to reach spots, and they're quite exposed. So a player would risk to get to those platforms and also risk himself from incoming rockets. Thats risk vs reward, you would risk yourself to get a lot of kills from railgun, the reward from... Read More |