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Map Design Advice - Architecture & Design24 Jul, 2012
  dreadofmondays (2 comments, 1503 views) 
This post is inspired by Lexino's excellent posts on this subject (which you can read here). However, it is about something that he has yet to touch on - the role of architecture and traditional design in mapping. 50% of the work mapping is done in design, and there are important things to keep in mind, because a badly designed map can be very confusing or disorienting for players, and they can become very...

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