My first Competitive Elite Map.
My idea for this map to have an immediate temptation, hence the name of the map.
From the attacking spawn, you can immediately see the capture pole directly in front of you, giving the temptation to go directly for it, but meaning a messy fire-fight requiring some incredible lightning gun skills and excellent footwork.
At the rear of the map are the 3 other entry points to the keep.
here are the run times from attacking spawn to each entry way into the main keep:
Rear Entry - 30 seconds
Left Side Entry - 15 seconds
Right Side Entry - 17 seconds
So even from spawn to the rear entry point still gives you 15 seconds to pick off defenders and make your tactical decisions.
Please try this map in a competitive environment and leave me feedback.
Cheers,
Leon.
All my maps can be play tested on the following servers:
Joust:
Guyver1 G1E Maps Joust Server
Multiplay:: [DOA] Public Joust Server
Elite:
Guyver1 G1E Maps Elite Server