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Quake 3 Map Ports
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Quake 3 Map Ports  
I am a BIG fan on porting classic maps from quake 3 to new games. And since Shootmania is very close to play style as quake 3/ ut99 I decided what better a game to port them too. Atm I have run into a few issues with the given tools in the editor but f**k its beta so im sure they will improve. For now I am doing my best to port maps over keep there look and play style intact. I tested on a few maps from other games like N64's Goldeneye (LINK) and learned a lot along the way.

So now after a little work I have finished my first port of a great old Quake 3 CTF map. Remember the space level with all the jump pads, rail gun in the middle? Well this is it. Sure it doesnt 'look' 100% the same but come on I dont have a space tile set to work with ^_^ I promise you gameplay wise it plays exactly the same. Personally the few changes I had to make due to the editors limitations actually make the map play out really well for shootmania :) Give it a try. I will add all my new Quake 3 ports to this forums so keep a eye out you old quake guys ^_^


DL @ http://sm.mania-exchange.com/tracks/view/432 SpaceWalk
Video Walkthrough http://youtu.be/MPGfPPzeS8I
Last edited by Quicksh0tHD,
FPS Learner
 
I made The Longest Yard, but due to some Shootmania update, the map got screwed and it's not playable anymore, and
I can't fix it until Blockmix in SM will come.
FPS Learner
Location: RO
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