heyo,
this is a very experimental combo map, I tried to design this very tactically for combo. It does not have a laser
and I did this on purpose. But I miiiiiight add it later though. By having removed the laser the priorities of the various items change which I think could be interesting. It has lots of corridors but also lots of open areas, it's possible to play really passive but also very agressive if you can control the center area of the map which gives you access to all the items.
>bigger screen<
Cheers, basbaas