My Fisrt map.
There is two islands, one for the attacker and one for the defenders. The attacker can choose to stay on his island and try to shoot the others, or to attract the defenders to him. At the beginning, the defenders will never know where the attacker decided to go : stay or straight to their island.
For the defenders i'ts risky to move away from the goal because they never know where the attacker come from. But many strategies can be used to catch him.
It's a pretty large maps with many ways to reach the goal, focused on verticality.
Hope beginners and experts players enjoy it !