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 Strafeless Flick Test 3 R

by  cheesebullets 
 Storm / StormMan   |   Advanced 
ID  25703 
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This series of maps is about determining what the optimised way of flicking 135° angles is.

I guess it can be good practice too, but I'm not sure (y)

There is a L (left) and R (right) version of every map.
 Embedded objects2 Objects
Object IX? Object author
45 cotey non wjable.Item.Gbx cheesebullets
Sector.Item.Gbx aurelamck
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