A nice version of this map for this mode, the attacker starts at ground level outside the castle area, while the attackers are in a good defence area higher up near the pole.
16 Mar 2013
Large updates, map is in water mood so that it makes an island which contains play. The attack spawn area is relocated and the bumpers to get back into the middle are set better.
18 Apr 2013
Updates for R1.0 of SM
04 Aug 2013
Various updates
Lighting recalculations
Some small layout modifications are likely.