Quite a large map where the defence has solid base and the attacker has a wide choice of routes for his approach. The ple is quite close to the defence base, but on a lower level. bumpers help the attacker make progress if he wants them.
16 July 2012
Small modifactions at one wall area (added a fence and jump back in option). Removed offzone.
18 Oct 2012
Modifed start area for the attack. Added a tunnel for the attack and moved spawn.
02 Mar 2013
Modified after beta 3 update
Mostly small / minor updates
20 Apr 2013
SM Release 1.0 recalcs
Layout change to attack start area
04 Aug 2013
Various updates
Lighting recalculations
Likely to be small layout changes