Quite a large map for elite, but one which is easy to understand. The middle ground is the area the attacker must cross to reach the pole. There is various options for the attacker and the defence can find vantage points if they want to.
02 Mar 2013
Beta 3 update
New mood to contain play area
New ariel walkway pieces added
Adjusted bumpers
Updated layout with some beta 3 new blocks
06 Mar 2013
Added off zone for the 'middle' area
Removed walkway platforms where attacker gets too much elevation.
22 Mar 2013
Adjusted bump back in bumpers to not advantage attacking
20 Apr 2013
SM Release 1.0 recalcs
Small layout updates
12 Jun
Small layout updates
04 Aug 2013
Various updates
Lighting recalculations
Likely to be small layout changes