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 Castle of war

by  nesDk 
 Storm / StormMan   |   Intermediate 
ID  1759 
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First map upload, but that doesn't mean it's a noobMap 8-|
The map is synchronous and takes advantage of heights, length and player roles.
Each team need to capture 3 points, and the capture-points are in relative safety regarding defending snipers.
An underground stretch makes ambushing possible, but don't go in without a friend.
Speed-jumps are a great way to reach the enemies post in lightning speed, just hope your teammates takes care of the snipers defending their homestretch.


hope to see it on a server because I've got a lousy upload speed, so a home-server would limit the player-count
please comment and rate


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